They’re snobbish, they don’t like idle banter and their uncanny ability to break jubilant conversations easily annoy the non-stop jumpy party member. Simply put it that, they don’t want any senseless chatter that would smother their intelligence with innocent laughter and brain-dead strategies; a few select Final Fantasy girls have shaded their perkiness on them and have lived a life of unbelievable mute concentration.
5. Fran (Final Fantasy XII) – A Viera warrior who wields a bow as her default weapon. This mysterious wood-dweller tags with Balthier and has complete control of the Strahl. She speaks very fluently and, most of the time, doesn’t use the power of language to tell the others what she truly feel. Maybe because her ability to sense the Mist and transform into a feral and dangerous Viera already speaks of the trouble ahead.
4. Paine (Final Fantasy X-2) – Final Fantasy X-2 may seem a bit congested because of the three characters playing different roles as Spira’s notorious Sphere Hunters. Rikku’s as twice as oblivious, Yuna’s become a Tidus-esque clone and Paine’s a bit a shrug-off, sword-wielding posh girl. Maybe if she weren’t part of Brother’s questionable team of YRP then, she could’ve maintained a more stoic personality than she has portrayed during the first five hours of the game. Still, she puts the trio in place because of her sordid experience way back before Yuna’s pilgrimage.
3. Freya Crescent (Final Fantasy IX) – The exceptional Dragon Knight warrior of Burmecia is a hot-blooded female with a strong sense of responsibility. After being acquired on Disc 1 during Queen Brahne’s invasion of Burmecia, she has vowed to protect her homeland but, drastically failed two times in the hands of Beatrix. The other one was in Cleyra in which, Odin destroyed. She’s always occupied with thoughts about Sir Fratley and the restoration of Burmecia thus, limiting her external interaction with the party. She admittedly confess to Amarant about Zidane’s influence but, over-all, she remained a sturdy and straight-arrow knight deeply concentrated in fulfilling her role as Burmecia’s guardian.
2. Quistis Trepe (Final Fantasy VIII) – Being hard on herself due to her demotion and being ignored by fellow anti-social Tidus may have given her a hint about being more expletive about herself. Quistis is a very calm and composed female and she doesn’t let her emotions cloud her judgement – fitting qualities of a SeeD trainer though, she lacks leadership potentials thus, resulting to her demotion. Lamenting on Squall won’t solve anything. Case closed.
1. Lulu (Final Fantasy X) – Our winner is strict, straight, cut-to-the-chase mentality and despise childish antics. Yes, Lulu is the perfect definition of stoic – upon arrival to Spira, her cold demeanor always gets into Tidus’s immaturity as the bragging ace blitzball player from Zanarkand and snaps Wakka’s momentum as the cheerleader. Lulu’s got wit and firmly believes that the teachings of Yevon (as agreed also by Wakka) will liberate Spira against Sin. Essentially, Lulu’s just afflicted by her past – she tried cradling her emotions, which she did during the pilgrimage though, losing a boyfriend in the hands of a 1,000 feet monster is something that cannot be erased. 




My Party