Posts Tagged ‘Final Fantasy XIV’
In this week’s The Making Of A Realm, musical genius and Final Fantasy battle theme composer Nobuo Uematsu shares his thoughts about Final Fantasy XIV and his comeback after 10
Well, according to Final Fantasy XIV’s game director, Nobuaki Komoto, Final Fantasy XIV will be governed by an experience reduction mechanism called the Fatigue System. According to Komoto, every 8
This time, The Making Of A Realm focuses on how the graphics team conceptualized on Eorzea’s different venues and it’s looking very rustic and the parallelism of some of the
This time, Final Fantasy XIV character modeler Keiichi Baba explains in detail how the game’s armor and other piece of equipment play an important role in your character’s overall appearance.
As far as the development of Final Fantasy XIV is concerned, Eorzea: The Making Of A Realm, has provided fans with updated news about what to really expect about the
It’s almost September and you know what that means – Final Fantasy XIV is almost upon us and it’s all set to take a MMO destination never before seen from
An English translated video released by the guys in FFXIV Core features the Eorzea: The Making Of A Realm and, this four-minute introductory podcast generously reveals some of the exciting
“Know thy quarry, know thyself.” — early naturalist and theologian, Frandelont Raimdelle What is Final Fantasy without its lustrous compendium of beasts and bosses? These scary, cowardly, towering and puny beasties is
Square Enix has recently revealed that Final Fantasy XIV will have 18 characters or disciplines which the character can choose from. These 18 available classes range from a gamut of
I’m no specs genius nor a computer wizard – I just want you guys to take a look at Final Fantasy XIV’s leaked minimum system requirements for the PC. Is
Hiromichi Tanaka, director of Final Fantasy XIV has become one of MMORPGs most-watched persons to date and, with a lot of competition from a massive online gaming industry like World
If there’s something that MMOs lack today is the ability of the player to contort, distort, add muscular detail as if that particular character is high on anabolic steroids and











