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Final Fantasy Versus XIII Will Have Roaming Monsters And… Ambushes

Much like Final Fantasy XII, Final Fantasy Versus XIII will also have free-roaming monsters in a modern Shinjuku atmosphere of this mystery-clad role-playing game for the PlayStation 3. Although the story had been already finalized, FF Versus XIII’s development has become a step-by-step announcement from developers who would like to shock players with untold, and most certainly, unleaked updates of this year’s most anticipated RPG.

According to rumors, players will have a leverage when fighting certain monsters and, I don’t want to give it out yet – it’ll spoil the surprise and we’re not 100 percent sure if director Tetsuya Nomura is misleading us with information and features NOT present in Final Fantasy Versus XIII.

What I know is this, monsters from the game are going to be more superior and aggressive and since the game will be categorized under role-playing’s seventh generation of gameplay, expect that half of the bestiary would pose a threat to Noctis and the others. It’s like experiencing old-school back attacks but this time, every ambush must be worked out according to strategy.

Imagine fighting a Behemoth (if there is one) under surprised circumstances – this is the kind of disadvantage which I don’t want to encounter.

More updates coming soon.

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  1. Final Fantasy Versus XIII Story Already Fleshed Out
1 comment
  1. zach says: July 4, 20102:29 am

    i can’t wait for this game.

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